Today we are giving our opinions on the Last Jedi and Our opinions on how the on screen ships were translated into the game.
It's finally here everyone! In collaboration with Mynock Squadron Podcast, the Carolina Krayts, and many others...the thing we've been working on for over 5 months.
We proudly present to the X-wing community a new alternative format for the game we all love:
In 2012 Fantasy Flight Games created the Star Wars X-Wing Miniatures Game. Its strong and unique mechanics coupled with the power of childhood nostalgia has made it one the most popular miniatures game in the world. However, after 5 years and over 12 Waves worth of ships, the “Standard” competitive format has begun to show some weaknesses. The primary win condition for years was to destroy all of your opponent’s ships, but now with so many cards and combinations available there are more win conditions that make the game less enjoyable. These include having a single, expensive, and unkillable ship win when time is up or staying in your corner the entire game and winning on a Final Salvo tie breaker.
The X-Wing Objective Format was created by a large number of members from the X-Wing Community in a massive collaborative effort. Months of testing went into creating six objectives that have alternative win conditions. The hope was to eliminate some of the negative play experiences and get us back to the kinds of dogfights that leave us cheering and excited.
We also sought out to create a format that would not only appeal to casual players but also be viable as a tournament format
Please download & print all the materials as needed and enjoy this new format. Please feel free to contact us with any questions you may have.
You can view all the full page objectives in an Imgur album here: https://imgur.com/a/Ox7T9
and the portable Tarot Card Versions here: https://imgur.com/a/WiUuU
You can Download the rules, other printable components, and tournament structure here: http://nationaltabletopgaming.org/tournament-resources
Video Tutorials will soon be made available on the Gold Squadron Podcast Youtube Channel.
We take a look at early regional results and brainstorm what might make each wave 12/13 ships viable. Also a very important Patreon announcement is included at the start of the show.
-Time Stamps: INTRO 0:00:00///Patreon Update 0:00:38/// Early Regionals 0:05:04/// Brain Storming 0:38:50
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We get all the details from Ranker of Men, Tim Hilton on his TOP 50 invitational. We also have a discussion about the online community aspect of X-wing, as well as getting out more information about the Chicago Regional hosted by Gold Squadron.
- 0:00:58 Top 50 Info
- 0:13:50 Forum Etiquette
- 0:37:47 Chicago Regional Info
- 0:55:38 Close
- 0:57:48 Last Jedi Talk
Om this Episode we chat with Philadelphia Mandalore Champion Andrew Bunn. We discuss his match ups, tactics and moments to took him to the top.
We also discuss new Wave 12 and 13 spoilers and how they may impact the Meta. This includes chatting about the possibilites that the combo of Advanced Sensor and Push the limit gives you on a ship.
Here is the Diagram for a 2 turn after using every Advance sensor reposition combination:
0:32:02 Wave 12 and 13
0:59:20 Tie Silencer Discussion
On today’s episode we give our take on the newest FAQ, give a challenge to the community, and tell the tale about how Dion almost died this week.
Dice App Hack- 0:33:50
More FAQ- 0:34:45
Shots Fired- 1:23:09
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The full Gunboat Preview got dropped a few days after we recorded so some editing magic gives you your episode this go around. We start with looking at some new exciting things that the Assault gunboat will be giving us, along with thoughts from participants from our town hall meeting. Then we answer questions from a FFG forum post directed at us.
Gunboat Town Hall - 0:01:30
Forum Questions - 1:25:30
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